Skip to main content

A Study In Extermination

 



“A Study in Extermination” is a 5e RPG tabletop adventure that can be inserted into any type of adventuring campaign.

Combat challenge difficulty was determined for a party of 7th-level characters (4 players) or a party of 5th-level characters (6 players).

This module contains:
  • Roleplay: 30%
  • Exploration: 20%
  • Combat: 50%
Estimated Play Time: 3 to 5 Hours
Synopsis:
The party awakes one by one on a spaceship. They are being held by the Ghaaktek, an amphibious alien race from the swamp planet Ghaaktekus, who are combing the region for specimens to use for exams and experiments in order to expand their scientific knowledge. Ghaaktek also use the living specimens that they abduct to aid in their own reproduction. The Ghaaktek consider themselves a forward-thinking race and their intention is to fast-track their own evolution. They circulate the scientific knowledge they gain among their own kind...

Maybe, just maybe, if the party is brave enough, witty enough, and strong enough they just may survive the Extermination.


Comments

Popular posts from this blog

The Butcher's Bible Vol. 1: Aberrations

  Available on Shard Tabletop Add 22 Aberration Items to Your Campaign! If butchered correctly, aberrations have parts and pieces that can be useful to an adventurer. In this book, those parts and pieces have been turned into items and contain the information necessary for your players to use them. Adding this book into a campaign will allow you to award your players with aberration parts and give them reasons to use those pesky tools they continue to carry around. These items can be placed in the loot section of aberrations to be awarded to your players after an encounter is completed. They can also be given to players directly when dealing with shopkeepers or other NPCs. This book contains items for: Aboleth Cloaker Chuul Gibbering Mouther Otyugh Simple Example: Aboleth Eye Jewelry Component Crafting material for the creation of Ring of Psychic Resistance with Expertise in Jeweler's Tools.

Haunted Forest Encounter Generator

They walk through the darkening forest. The bare branches are reaching towards them as they scramble through. The wind whistles through the trees and they hear faint words being spoken. They come to a bare patch of ground that is clear of bushes and brambles. Across the clearing is a crumpling ruin that looks quite ancient. Long-forgotten gods crumble at the entrance and the name of a long dead emperor is etched above the door. When they enter they hear scratching sounds. The walls are covered in unknown languages that could be invitations or warnings. Deeper into the winding ruins the scratching sounds become louder. Long dead humans begin to scramble toward them. The skin has fallen from their faces, their bodies are decaying, and they are covered in tattered shrouds. The monsters mouth soundless screams and begin to give chase.  Simply saying a forest is haunted is not enough. A DM must give details that pull their players into the scene so that they can picture smelling the trees a

Cults & Cultists Generator

In the derelict catacombs beneath the bustling city, a group of the city’s most elite meets. They are unidentifiable because each wears a velvet robe with a hood that descends over their faces. A hunched figure stands at the front. He sits atop the largest tomb openly disrespecting the dead that sleeps there. He addresses his congregation with a nasal voice. “You have been summoned here to discuss our current progress. There has not been enough violence to even consider you a part of this holy group. People in the streets outright defy the laws we have set forth. Even as you sit there, voices speak to me and those voices want the blood of the non-believers. You are to get rid of any monuments to the false gods that you come across. You will identify yourself to your fellow congregation by wearing a lily in your hair or on your lapel. If you do not follow these orders, woe is to you. We are here to end all who refuse to see that I alone am god.” The crypts are dark but as the old man sp