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What could be a good (and plausible) reason for a neutral evil character to become loyal to another character, without the alignment of self-interests?

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  It can be difficult for a Neutral Evil character to become truly loyal to another character without the alignment of self-interests, as their nature tends to be focused on achieving their own personal goals and desires. However, there are a few plausible scenarios that could lead to this type of loyalty: 1. A shared history or personal connection: If the Neutral Evil character has a shared history or personal connection with the other character, such as growing up together or going through a traumatic experience together, they may feel a strong sense of loyalty to them based on that bond. 2. A common enemy: If the Neutral Evil character and the other character have a common enemy that threatens both of their interests, they may form a temporary alliance that develops into a more genuine loyalty over time. 3. A powerful charismatic leader: If the other character is a charismatic leader who is able to inspire and manipulate the Neutral Evil character, they may develop a sense of loyalt

How to Use ChatGPT as a DM for a Solo Game of Dungeons and Dragons

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1. First, you will need to have a basic understanding of the Dungeons and Dragons rules and gameplay mechanics. This will include knowledge of character creation, combat rules, and how to roll dice. 2. Once you are familiar with the rules, open a messaging platform such as Discord or Facebook Messenger, and create a private chat with ChatGPT. 3. Start by introducing your character to ChatGPT and providing any necessary backstory information. For example, you might say, "Hi, I'm playing a human rogue named Jack who grew up on the streets of Waterdeep." 4. Ask ChatGPT to describe your current surroundings or situation. For example, you might say, "What do I see when I look around this room?" or "What is my next objective?" 5. Based on ChatGPT's response, describe what actions your character wants to take, such as exploring a room, picking a lock, or attacking an enemy. 6. Ask ChatGPT to roll dice when necessary to determine the outcome of actions. Fo

The Butcher's Bible Vol. 3: Celestials

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  Available For Free on Shard Tabletop Add 38 Celestial Items to Your Campaign! If butchered correctly, celestials have parts and pieces that can be useful to an adventurer. In this book, those parts and pieces have been turned into items and contain the information necessary for your players to use them. Adding this book into a campaign will allow you to award your players with celestial parts and give them reasons to use those pesky tools they continue to carry around. These items can be placed in the loot section of celestial monsters to be awarded to your players after an encounter is completed. They can also be given to players directly when dealing with shopkeepers or other NPCs. This book contains items for the following celestials: Pegasus Couatl Unicorn Deva Planetar Solar

The Butcher's Bible Vol. 2: Beasts

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  Available on Shard Tabletop Add 46 Beast Items to Your Campaign! If butchered correctly, beasts have parts and pieces that can be useful to an adventurer. In this book, those parts and pieces have been turned into items and contain the information necessary for your players to use them. Adding this book into a campaign will allow you to award your players with beast parts and give them reasons to use those pesky tools they continue to carry around. These items can be placed in the loot section of beasts to be awarded to your players after an encounter is completed. They can also be given to players directly when dealing with shopkeepers or other NPCs. This book contains items for the following beasts: Axe Beak Baboon Black Bear Brown Bear Crab Deer Dire Wolf Flying Snake Giant Ape Giant Bat Giant Boar Giant Centipede Giant Constrictor Snake Giant Crab Giant Crocodile Giant Eagle Giant Elk Giant Fire Beetle Giant Frog Giant Poisonous Snake Giant Scorpion Giant Shark Giant Spider Gian

The Butcher's Bible Vol. 1: Aberrations

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  Available on Shard Tabletop Add 22 Aberration Items to Your Campaign! If butchered correctly, aberrations have parts and pieces that can be useful to an adventurer. In this book, those parts and pieces have been turned into items and contain the information necessary for your players to use them. Adding this book into a campaign will allow you to award your players with aberration parts and give them reasons to use those pesky tools they continue to carry around. These items can be placed in the loot section of aberrations to be awarded to your players after an encounter is completed. They can also be given to players directly when dealing with shopkeepers or other NPCs. This book contains items for: Aboleth Cloaker Chuul Gibbering Mouther Otyugh Simple Example: Aboleth Eye Jewelry Component Crafting material for the creation of Ring of Psychic Resistance with Expertise in Jeweler's Tools.

The Wicked Rocks Mines

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  Available For Free On Shard Tabletop “The Wicked Rocks Mine” is a 5e RPG tabletop adventure location that can be inserted into any type of adventuring campaign. Combat challenge difficulty was determined with a party of 5th-level characters (4 players) . This is the first adventure in the Vifilyn series. This module contains: Roleplay: 30% Exploration: 20% Combat: 50% Estimated Play Time: 3 to 5 Hours Synopsis: The dwarven village of Orin is small and obscure. It is run by the females of the village and is ruled by Queen Bodhma. Most of the traffic that passes through this tiny village does so due to the abundance of gems and gold coming from its one and only mine. Deemed "The Wicked Rocks" by the villagers, the mine is unstable and extremely dangerous. Miners are going into the mine and not coming back out....screams can be heard echoing out of the cavernous maw of The Wicked Rocks...

A Convolution to the Nucleus

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  Available On Shard Tabletop “A Convolution to the Nucleus” is a 5e RPG tabletop adventure that can be inserted into any type of adventuring campaign. Combat challenge difficulty was determined for a party of 5th-level characters (4-6 players) . This module is composed of: Roleplay: 40% Exploration: 20% Combat: 40% Estimated Play Time: 5 to 7 Hours This is the first adventure in our Baregul series. Synopsis: The Vaults of the Halcyon Gentry are home to most of the world's rarest items and artifacts. The elves that run the bank are known for their strong magic and their creativity when using it inside the vaults to protect the assets of their customers. As far as anyone knows, the only thing the vaults have ever awarded to someone brave enough to try to get into them with bad intentions is death. ​The Orc Queen, Falatah Dragonbelly, has hired the party as a group of mercenaries to steal the last dragon egg in the world from the Vaults of the Halcyon Gentry. She is adamant that

The Magic of Mardi Gras

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  Available on Shard Tabletop “The Magic of Mardi Gras” is a 5e RPG tabletop adventure that can be inserted into any type of adventuring campaign. Combat challenge difficulty was determined for a party of 3rd-level characters (4 players) . Pregenerated characters have been provided. This module contains: Roleplay: 50% Exploration: 20% Combat: 30% Estimated Play Time: 3 to 5 Hours Synopsis: The small village of Point du Mardi is nestled in the crook of Bayou Gras ( pronounced bahy-oo groh ). It is a tightly-knit Cajun community consisting mostly of humans. This seemingly insignificant village which cannot easily be found without a guide is one of the first Cajun settlements in this region and lays claim to some of the culture’s oldest traditions. Except for one….

Ealsera

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  Available On Shard Tabletop The high-elven city of Ealsera is home to the Vaults of the Halcyon Gentry, the largest, most secure, and impenetrable bank in existence. The city is extravagant in every way and the buildings sparkle in the sun. The streets and buildings are pristine. Everyone seems to be well-kept and moderately wealthy. The city has a well-rounded market district with many shops to choose from. One can find anything their heart desires in this sparkling city. The high elves of Ealsera are unique in their living arrangements. Their homes are built as single large buildings containing apartments for their residences. The buildings are separated by caste resulting in three separate living quarters: nobility, common folk, and servants quarters. The residents of Ealsera are not very warm to anyone who is not a high elf, but they despise violence more and will tolerate outsiders for a time. Many of the residents know Common but can't bear to speak it. Side quests abound i

A Study In Extermination

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  Available On Shard Tabletop “A Study in Extermination” is a 5e RPG tabletop adventure that can be inserted into any type of adventuring campaign. Combat challenge difficulty was determined for a party of 7th-level characters (4 players) or a party of 5th-level characters (6 players) . This module contains: Roleplay: 30% Exploration: 20% Combat: 50% Estimated Play Time: 3 to 5 Hours Synopsis: The party awakes one by one on a spaceship. They are being held by the Ghaaktek, an amphibious alien race from the swamp planet Ghaaktekus, who are combing the region for specimens to use for exams and experiments in order to expand their scientific knowledge. Ghaaktek also use the living specimens that they abduct to aid in their own reproduction. The Ghaaktek consider themselves a forward-thinking race and their intention is to fast-track their own evolution. They circulate the scientific knowledge they gain among their own kind... Maybe, just maybe, if the party is brave enough, witty enough