Skip to main content

What could be a good (and plausible) reason for a neutral evil character to become loyal to another character, without the alignment of self-interests?


It can be difficult for a Neutral Evil character to become truly loyal to another character without the alignment of self-interests, as their nature tends to be focused on achieving their own personal goals and desires. However, there are a few plausible scenarios that could lead to this type of loyalty:

1. A shared history or personal connection: If the Neutral Evil character has a shared history or personal connection with the other character, such as growing up together or going through a traumatic experience together, they may feel a strong sense of loyalty to them based on that bond.

2. A common enemy: If the Neutral Evil character and the other character have a common enemy that threatens both of their interests, they may form a temporary alliance that develops into a more genuine loyalty over time.

3. A powerful charismatic leader: If the other character is a charismatic leader who is able to inspire and manipulate the Neutral Evil character, they may develop a sense of loyalty to them based on their belief in the leader's cause or ideology.

4. Mutual benefit: If the other character is able to provide the Neutral Evil character with something they want or need, such as power, wealth, or information, they may become loyal to them in order to continue receiving those benefits.

Overall, it is important to remember that a Neutral Evil character is primarily motivated by their own self-interests, so any loyalty they develop is likely to be conditional and based on what the other character can offer them.


Popular posts from this blog

How to Use ChatGPT as a DM for a Solo Game of Dungeons and Dragons

1. First, you will need to have a basic understanding of the Dungeons and Dragons rules and gameplay mechanics. This will include knowledge of character creation, combat rules, and how to roll dice. 2. Once you are familiar with the rules, open a messaging platform such as Discord or Facebook Messenger, and create a private chat with ChatGPT. 3. Start by introducing your character to ChatGPT and providing any necessary backstory information. For example, you might say, "Hi, I'm playing a human rogue named Jack who grew up on the streets of Waterdeep." 4. Ask ChatGPT to describe your current surroundings or situation. For example, you might say, "What do I see when I look around this room?" or "What is my next objective?" 5. Based on ChatGPT's response, describe what actions your character wants to take, such as exploring a room, picking a lock, or attacking an enemy. 6. Ask ChatGPT to roll dice when necessary to determine the outcome of actions. Fo

A Convolution to the Nucleus

  Available On Shard Tabletop “A Convolution to the Nucleus” is a 5e RPG tabletop adventure that can be inserted into any type of adventuring campaign. Combat challenge difficulty was determined for a party of 5th-level characters (4-6 players) . This module is composed of: Roleplay: 40% Exploration: 20% Combat: 40% Estimated Play Time: 5 to 7 Hours This is the first adventure in our Baregul series. Synopsis: The Vaults of the Halcyon Gentry are home to most of the world's rarest items and artifacts. The elves that run the bank are known for their strong magic and their creativity when using it inside the vaults to protect the assets of their customers. As far as anyone knows, the only thing the vaults have ever awarded to someone brave enough to try to get into them with bad intentions is death. ​The Orc Queen, Falatah Dragonbelly, has hired the party as a group of mercenaries to steal the last dragon egg in the world from the Vaults of the Halcyon Gentry. She is adamant that

The Wicked Rocks Mines

  Available For Free On Shard Tabletop “The Wicked Rocks Mine” is a 5e RPG tabletop adventure location that can be inserted into any type of adventuring campaign. Combat challenge difficulty was determined with a party of 5th-level characters (4 players) . This is the first adventure in the Vifilyn series. This module contains: Roleplay: 30% Exploration: 20% Combat: 50% Estimated Play Time: 3 to 5 Hours Synopsis: The dwarven village of Orin is small and obscure. It is run by the females of the village and is ruled by Queen Bodhma. Most of the traffic that passes through this tiny village does so due to the abundance of gems and gold coming from its one and only mine. Deemed "The Wicked Rocks" by the villagers, the mine is unstable and extremely dangerous. Miners are going into the mine and not coming back out....screams can be heard echoing out of the cavernous maw of The Wicked Rocks...